

I don't want to get an email about making a gun that shoots bullets. Questions, comments, concerns or cool suggestions? Please email me you send a suggestion/idea, nothing boring please. Most stuff are made of 'alloys' that vary depending on how far you are in the gameĪlmost every weapon is crafted, so don't bother grinding NPCs Reccomend to use a recipie browser, I tried my best to make most of the recipies simple, If you're a ranged or magic player, ranged especially you want this modĪdds a wide variety of awesome weapons, from simple laser-guns to nuclear warhead launchers. Removed not finished bow I accidently left in The Black and white monster only spawns in the underworld(Hell). Added the german Town NPC, spawns after King Slime is defeated Added the "Black and White" hostile NPC, spawns in the underground Added the "Party Zombie" The Party zombie spawns at night with a 0.58% chance Added a bow called "EcoBow", can be bought from the Archer Resprited the moon bow and mechanical bow Added the Archer(Town NPC) Spawns after king slime is defeated Added "Blossom Bow" The Blossom Bow shoots Homing petal arrows Mechanical bow now has got a custom porjectile Moon Bow now shoots a custom projectile with any arrow Moon Bow now deals 1200 damage instead of 734 Changed the description of "The Galaxy of special thanks" Changed the drop chanches of "Infinite flight matter" to 50% Bug fixes, The Cthulu bow now consumes ammo *This mod is associated with the Universe of Swords mod by gnom.* Pearlwood armor significantly buffed, gives increased life regen, max health, and max mana All of the weapon buffs above will not override any changes Calamity will make Starfury, Flintlock, Brand of the Inferno, Flying Dragon, Phantom Phoenix, and Muramasa buffed Chlorophyte swords, shotbow, axe, hammer, drill, and pickaxe buffed Pre-Hardmode metal swords have their damage and size increased, with Gold and Platinum broadswords as well as all shortswords given auto-swing Hardmode metal axes have their damage doubled Hardmode metal repeaters and the Hallowed Repeater have their damage increased by 25% Vanilla gear buffs can be toggled with the config. Some content will be carried over.Īdds a bunch of new weapons to supplement progression as well as some buffs to vanilla gear. Note: I will likely stop updating this mod to work on a similar but new project. Reduced buy prices of Lewis Gun, SMG, and Tankgewehr. Increased total defence of Pearlwood Armor to 26, movement speed bonus to 20% Adjusted drop chances of M1919 Shorty and SCAR. Adjusted sell prices of a lot of items.

Adjusted vanilla buffs as to not override any changes Calamity makes. Added a config option to enable or disable the vanilla buffs.
